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  • The Kari-Zaro

    Introduction

    "Preparations for the great feast had begun. I had not seen my brother in over twenty years since he left to fulfill his bride service in the neighboring village. Now he was coming back to live here with his wife and child.
    "The elders were organizing items and animals to be traded, in the hopes of receiving new items from the outside world. [...] People across the village were expectant to see some relative not heard from in years."
    The hunters had returned successful with three monkeys and two large antelopes. There would be meat for all. My mother was busy gathering all the pasha fruit and preparing it to be cooked into the great soup. The elders were organizing items and animals to be traded, in the hopes of receiving new items from the outside world. I had traded a bow with a man for a steel axe that was the envy of all the village. Perhaps I would trade it for something they would bring. It was a beautiful day with the sun shining through and the sounds of the village alive with activity and commotion. People across the village were expectant to see some relative not heard from in years. Also, people would carry tidings of happenings in other villages across the Jungles. My father proudly prepared his feathers and the ones that would be given to my brother upon his arrival.

    "The morning passed with this continual buzz until around midday, when the train of people arrived from the neighboring village. There was much competition as families tried to convince the neighboring villagers to stay in their homes. Once everyone was settled, the peoples met in the middle of the village to begin feasting and trading. The elders entered their ritualistic dance of bartering with much whooping and hollering from those watching. Items were traded back and forth for hours on end as people danced and communicated their wishes. My father traded his dog for a bottle of some sort made from this clear material I had never seen. It was a good trade, but the item looked delicate and breakable unlike the dog."

    Physical Description Tarien Placeholder

    Kari-Zaro stand a little over five and half feet tall, five feet for females, and weigh around one hundred and forty pounds for males and one hundred pounds for females. They're build is muscular and thin that moves with an almost godlike grace. They have soft silver skin with hair ranging from bright green to black. Almost all Kari-Zaro have green eyes, with one rare blue eyed specimen appearing every two thousand years. They have sloping foreheads with pronounced, high cheekbones and slightly pointed ears. Their faces are smooth and never become wrinkled, leaving an almost featureless face. Many races find Kari-Zaro difficult to tell apart because of their lack of pronounced features.

    They generally clothe themselves in materials readily available. Clothes are simple, but well fitting and exceptionally woven considering the lack of materials. They generally don't where shoes, or headgear, but sometimes incorporate these items into religious ceremonies. Clothes are not usually died, but can be in some instances. They also wear feathers on their arms and in headbands to denote rank and family, but only in formal affairs between villages. In summary, the Kari-Zaro are simply clothed in items readily available.

    Personality and Morality

    Tarien Placeholder Kari-Zaro are a hearty race of few words. Mostly, they are creatures of action, concepts of philosophy and logic foreign to them. If they are hungry, they eat. If they are tired, they sleep. Most idle conversation revolves around nature, problems of the village, and relations with other races. They share everything in their tribal groups, and trade with other villages as sign of affection, not for profit or gain. These highly ritualized barterings can last for weeks, where items seem almost to be whimsically changing hands. In general, they view other races as being to concerned with material positions, and not concerned with their place within the ecological realm. Kari-Zaro see themselves as another animal which must survive and grow strong. However, in recent years many items have entered into Kari-Zaro villages and this has created a feeling of materialism among the youth.

    They have a strong ancestral worship system, and believe these "spirits" to be watching them from affair. They see almost no actions as good or evil per say, but do see things as counter to the tribe or person and take almost a fanatical zeal against these actions. They respect each other, but have no concept of property or ownership. If something were in the possession of someone, it would be wrong to take it, but as soon as he sets it down it is fair game.

    Racial Charts

    The Kari-Zaro are practically one with their jungle environment. To represent this they receive a bonus non-weapon proficiency in Survival/Jungle. They receive a +1 to their die roll for every three levels attained. Upon creation, Kari-Zaro modify their dexterity +1 and intelligence by -1. This represents their adeptness in jungle survival, but their complete lack of formal education.

    Attribute  Minimum   Maximum 
    Strength 8 18(18/99)
    Dexterity 8 19
    Constitution 8 18
    Intelligence 3 17
    Wisdom 8 18
    Charisma 4 18

     Male 
     Base 
     Male 
     Adjust. 
     Female 
     Base 
     Female 
     Adjust. 
    Height (inches) 66 +1D8 60 +1D8
    Weight (lbs.) 130 +2D20 90 +2D20
    Base Starting Age 100 +5D6 100 +5D6
    Base Max. Age 500 +2D100 500 +2D100
    Class  Level 
     Limit 
    Warriors
    Barbarian 12
    Fighter 12
    Ranger U
    Priests
    Druid U
    Priest of Chetria 15
    Rogues
    Bard 12
    Thief 12
    Multi-Class
    Druid/Fighter U/12
    Druid/Ranger U/U
    Druid/Thief U/12


    Racial Relations

    Dharja They view the Dharja with respect and admiration.
    Elynthi They fear the Elynthi, and do not deal with them when possible.
    Flind They have no general opinion on them.
    Human They view humans with curiosity.
    Kenku They have almost no knowledge of their existence.
    Khadra They do not interact with the Khadra.
    Nerrid They avoid Nerrid.
    Orc They see them as barbaric and sub-humanoid.
    Soulmeliti They see them as misguided, fanatics.
    Tzechni'korack They have been at war with them since the dawn of time.
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